I have been exploring the wild and wicked world of Objective C and the lovely cocos2d-library lately and currently try to build a little game heavily inspired by my favourite game for the Sony PSP: Patapon. The temporary title of it is “GÃ¤ng HÃ¼”, which is BÃ¤rndÃ¼tsch (that funny Swiss-German dialect I call my native tongue) for “Go for it”.
The full game will be a lot more polished, contain more options and intelligent enemies and will be translated into more languages – am currently thinking about German, English and Japanese, if you want it in your language included and willing to send me translations, please let me know – something like Gaelic, Cymraeg or Korean would be lovely!
Anyway, I try to keep you updated as soon as there will be more to see, please enjoy your first look on this very work-in-progress version:
Summer has finally arrived and I have built a tiny mobile web-page to quickly see the conditions of the river Aare in Marzili Bern:
I have lately updated my Japanese <-> English translation site enhanced for the iPhone (or other mobile devices).
It basically offers a Google-translation, but adds Romaji, Hiragana and Katakana readings using JDict:
Clicking the linked Japanese words will translate these while clicking any other character in Hiragana, Katakana or Kanji will show it’s stroke order:
Embarassing to see how these games are meant to be played, looks slightly different when I play them…
Enjoy some of my favourite but very hard games of the late 80s in all their beauty:
Mr Heli ã®å¤§å†’é™º
å¹½éœŠå› (Mr Ghost)
(no sound, sorry, but see at 3:35 for my all-time favourite ending-text)